NVIDIA Unified Architecture
* Unified shader architecture
* GigaThread technology
* Full support for Microsoft DirectX 10
o Geometry shaders
o Geometry instancing
o Streamed output
o Shader Model 4.0
* Full 128-bit floating point precision through the entire rendering pipeline
NVIDIA Lumenex Engine
* 16x full screen anti-aliasing
* Transparent multisampling and transparent supersampling
* 16x angle independent anisotropic filtering
* 128-bit floating point high dynamic-range (HDR) lighting with anti-aliasing
o 32-bit per component floating point texture filtering and blending
* Advanced lossless compression algorithms for color, texture, and z-data
* Support for normal map compression
* Z-cull
* Early-Z
NVIDIA Quantum Effects Technology
* Advanced shader processors architected for physics computation
* Simulate and render physics effects on the graphics processor
NVIDIA TurboCache Technology
* Combines the capacity and bandwidth of dedicated video memory with dynamically allocated system memory to dramatically turbocharge performance.
NVIDIA SLI Technology
* Patented hardware and software technology allows two GeForce-based graphics cards to run in parallel to scale performance and enhance image quality on today's top titles.
NVIDIA PureVideo HD Technology
* Dedicated on-chip video processor
* High-definition H.264, VC-1, MPEG2 and WMV9 decode acceleration
* Advanced spatial-temporal de-interlacing
* HDCP capable
* Spatial-Temporal De-Interlacing
* Noise Reduction
* Edge Enhancement
* Bad Edit Correction
* Inverse telecine (2:2 and 3:2 pull-down correction)
* High-quality scaling
* Video color correction
* Microsoft Video Mixing Renderer (VMR) support
Advanced Display Functionality
* Two dual-link DVI outputs for digital flat panel display resolutions up to 2560x16004
* One dual-link DVI outputs for digital flat panel display resolutions up to 2560x16005
* One single-link DVI outputs for digital flat panel display resolutions up to 1920x120066
* Dual integrated 400MHz RAMDACs for analog display resolutions up to and including 2048x1536 at 85Hz
* Integrated HDTV encoder provides analog TV-output (Component/Composite/S-Video) up to 1080i resolution
* NVIDIA nView multi-display technology capability
* 10-bit display processing
Built for Microsoft Windows Vista
* Full DirectX 10 support
* Dedicated graphics processor powers the new Windows Vista Aero 3D user interface
* VMR-based video architecture
High Speed Interfaces
* Designed for PCI Express x16
* Designed for high-speed GDDR3 and DDR2 memory
Operating Systems
* Built for Microsoft Windows Vista
* Windows XP/Windows XP 64
* Linux
API Support
* Complete DirectX support, including Microsoft DirectX 10 Shader Model 4.0
* Full OpenGL support, including OpenGL 2.0
GeForce 8400 GS
NVIDIA Unified Architecture
- Unified shader architecture
- GigaThread technology
- Full support for Microsoft DirectX 10
- Geometry shaders
- Geometry instancing
- Streamed output
- Shader Model 4.0
- Full 128-bit floating point precision through the entire rendering pipeline
- 16x full screen anti-aliasing
- Transparent multisampling and transparent supersampling
- 16x angle independent anisotropic filtering
- 128-bit floating point high dynamic-range (HDR) lighting with anti-aliasing
- 32-bit per component floating point texture filtering and blending
- Advanced lossless compression algorithms for color, texture, and z-data
- Support for normal map compression
- Z-cull
- Early-Z
- Advanced shader processors architected for physics computation
- Simulate and render physics effects on the graphics processor
- Combines the capacity and bandwidth of dedicated video memory with dynamically allocated system memory to dramatically turbocharge performance.
- Patented hardware and software technology allows two GeForce-based graphics cards to run in parallel to scale performance and enhance image quality on today's top titles.
- Dedicated on-chip video processor
- High-definition H.264, VC-1, MPEG2 and WMV9 decode acceleration
- Advanced spatial-temporal de-interlacing
- HDCP capable
- Spatial-Temporal De-Interlacing
- Noise Reduction
- Edge Enhancement
- Bad Edit Correction
- Inverse telecine (2:2 and 3:2 pull-down correction)
- High-quality scaling
- Video color correction
- Microsoft Video Mixing Renderer (VMR) support
- Two dual-link DVI outputs for digital flat panel display resolutions up to 2560x16004
- One dual-link DVI outputs for digital flat panel display resolutions up to 2560x16005
- One single-link DVI outputs for digital flat panel display resolutions up to 1920x120066
- Dual integrated 400MHz RAMDACs for analog display resolutions up to and including 2048x1536 at 85Hz
- Integrated HDTV encoder provides analog TV-output (Component/Composite/S-Video) up to 1080i resolution
- NVIDIA nView multi-display technology capability
- 10-bit display processing
- Full DirectX 10 support
- Dedicated graphics processor powers the new Windows Vista Aero 3D user interface
- VMR-based video architecture
- Designed for PCI Express x16
- Designed for high-speed GDDR3 and DDR2 memory
- Built for Microsoft Windows Vista
- Windows XP/Windows XP 64
- Linux
- Complete DirectX support, including Microsoft DirectX 10 Shader Model 4.0
- Full OpenGL support, including OpenGL 2.0